Three mobs of warriors live in the Kalahari, struggling to survive the harsh surroundings and recover from the severity of the harshest drought. Choose your meerkats and live the life of a Desert Warrior!
 
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The Voyagers Mob (VY)

This mob was determined and undivided with their loyalties from the start. They have, however, sailed some rough seas, but have come out more resilient than before. Although they tend to have a tough attitude, the Voyagers are actually rather docile but can have fierce members. In the rare occurrence of a battle, however, they are not ones to retreat easily. Led By Treasure and Caspian
11Voyagers Current...
Sat Sep 21, 2013 11:21 pm
StormyMeerkat View latest post
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The Tsunamis Mob (TU)

Founded by Voyagers and Strangers, the mob has a reclusive personality with explosive aggression when in contact with other mobs. However, typical to Voyagers character, they remain rather docile within their ranks although they are a no funny-business type mob, the dominants being very strict. Led by Skie and Cameron
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The Strangers Mob (SN)

Possibly the strangest mob one will ever meet. They are highly reclusive and never go near their borders, and when run-ins when rival mobs occur they will just sit and stare, as if observing. They are cunning and deviant, but since the dominance change have been steadily growing more aggressive. Led by Daisy and Mr. Reaper
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The Hawkeye Mob (HE)

A mob built on militaristic ways and undivided loyalty, the Hawkeye used to be one of the most feared mobs in the area. They were fierce, cunning, and incredibly gifted fighters. After their long-term dominant male Hawkeye died the mob has been going through changes with their personality and size. They are now more laid back and the usual aggressive dominant female is allowing subordinate litters. Led by Nicolette and Jack
14Hawkeye Current ...
Wed Aug 21, 2013 1:17 am
little_maybelline View latest post
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The Incas Mob (IC)

Founded by Legendria herself, the Incas also used to be a respected and feared mob. They had odd customs and slightly strange ways of life, but never lost their resilience or brains. They were a feisty mob but after losing a good chunk of their members their bright spirit has been diminished. They are now rather reclusive, fearing what damage a battle could do to them. Led by Sparkle Stuff and Boomer
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The Southeners Mob (SO)

The southernmost mob in the area, these guys are all about having fun and supporting a loving atmosphere. They’re very easy going and laid back, often preferring to relax than do anything productive, thus making them sort of lazy. Most of them do however have Hawkeye bloodline, which might be the coming of more aggressive members in the future. Led by Amorna and Keller
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The Rattlesnakes Mob (RS)

Founded by another Voyagers and Strangers combo, the Rattlesnakes are fierce and deviant. Despite the fact they are not the largest mob, their battle skills and sheer aggression give them a cocky attitude and a feared reputation. Led by Arren and Ringtail
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The Dune Runners Mob (DR)

Known for their constant burrow moves, neurotic dominant female is constantly moving them around for “protection” although they are the last powerful mob in the area. They are highly aggressive and vicious, using their speed and high intelligence to defeat enemies. Although they are friendly and usually easy going on average days, the mob has several flaws that will eventually result in a collapse of their ranks. Led by Destonia and Prancer
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The Crescents Mob (CE)

A very peaceful and friendly mob. They respect others and don’t usually have bad will towards others either. They were known for a long time as the gentle ones, but when angered they have a battle force that is unmatched. The Crescents used to be a large, close-knit family, but after Eudani, the long term dominant’s daughter overthrew her and began launching attacks wherever she pleased, almost all of the Crescents left who weren’t slain in battle, leaving her with the bad apples and those too afraid to do anything. Led by Reina and Makya
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The Mystics Mob (MY)

Formed by Crescents, Magellanics, and Strangers meerkats, this mob has an interesting personality. They are kind but highly mysterious, sightings of them are rarer than run-ins with the Strangers mobs, thus giving them their name. Most of the meerkats here enjoy misty mornings and foraging in the haze. They’re very laid back and the group’s atmosphere is quiet and calm. Led by Layla and Haze
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The Summits Mob (SU)

Moved in from the Stargazers range, the Summits are strict and dark, but not necessarily evil, more so vicious and cruel. Most members are also dark and deviant while some are fiercer. None the less, the Summits, although small, are growing and getting the reputation of “don’t mess with them” by local mobs. Led by Tigerlilly and Akio
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The Magellanics Mob (MG)

Named after a far away galaxy, all the meerkats here have space-themed names. They are typically easy-going while often times are very conceited. They have an odd habit of going out at night to gaze at the stars and are typically very peaceful. They have a large territory but they don’t defend it too well. A lot of Magellanics are cowards. Those who aren’t are either leave the mob or defend it to their deaths, as the family is tighter than any other in the area. Led by brother-sister duo Andromeda and Solar Flare.
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Global announcement:

Dominant Tryouts!

 
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36Pancake2064Tue Aug 04, 2015 12:07 pm
YoshKatgirl View latest post
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